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Mechanical Characters – Everwayne

Character design pack for Everwayne by 4Tale Studio. I designed mechanical enemies — steam-powered constructs using arcane tech in a fantasy world.

Boss – Flame Mech: A war machine for area control, pouring oil, setting fire, and triggering falling rocks. The key feature is a lever mechanic — the boss drops explosive barrels each turn, and players can interact with the environment to flip it in their favor.
Elite – Earthpiercer Mech: Built for underground work, now a combat unit using brute force to charge through enemies. Aggressive and durable, designed to shatter formations with a utilitarian look.
Elite – Mech Guardian: A heavily-armored sentinel for key location protection, armed with a large blade. A frontline enforcer with a knight-like silhouette, reflecting its role as a relentless protector in the fantasy-tech hierarchy.